![]() First ride in my Rayfield Aerondight couldn’t have gone better. I don’t need a camera attached to this person’s playthrough to know what their face probably looked like after this happened. Today in ‘Things We Absolutely Do Not Love to See’ comes the post below. Literally Unplayable from r/cyberpunkgame Make sure you’re not eating or drinking anything before you watch the very strange character animation just below and snort uncontrollably. Probably the best bug ive ever encountered. “By gawd King, that’s a teleporting car!!” Combine a closer-than-usual view of a carjacking with a vehicle that defies space and time, and you’ve got the pretty entertaining bug just below. Apparently my car is a soda machine from r/cyberpunkgame It’s a shame that no drinks actually pop out of V’s car, or that the car wasn’t chock full of soda cans. This bug in Cyberpunk 2077 apparently turns V’s own vehicle into a soda machine, beckoning to the masses of Night City to use it. So my bike has decided it doesn't need me anymore from r/cyberpunkgame But what happens when your vehicle has had enough of protagonist V? The glitch below, that’s what. One feature in Cyberpunk 2077 is being able to tap a button and have your car or bike automatically come to your destination, waiting for you at the nearest road. Although hey, who am I to judge, maybe fashion has advanced that significantly over the next 50-odd years that walking around with a railing through your crotch is now considered “hip.” Looks painful from r/cyberpunkgame What’s a guy to do when he hasn’t got a sweet ride to get around in? Grab a buddy and hop on their shoulders, that’s what. Who needs Trauma Team Platinum when you have this.? from r/cyberpunkgame Hang on, what if I’ve got this all wrong, and that guy in the wheelchair was just pretending to be wheelchair-bound? What a monster. This is a really innocent bug that doesn’t at all affect the gameplay or experience of Night City, but it’s a bit of a laugh instead. Speaking of bugs that’ll make you laugh, check out the one just below. Looking further ahead, they also said they they've learned some lessons, including to not ramp up a game's marketing until "much closer" to launch.Cyberpunk 2077 is quite fun on PS4. They were less clear on what they actually will do next, though. I've not had a great time but I've certainly had a good time - and snapped thousands of screenshots.ĬD Projekt Red recently said they've shifted structure and focus to build for the future, and Cyberpunk multiplayer is no longer their next big game. While I can gripe about a lot, few games have let me loose inside the set of a dystopian B movie from the 1990s so I'll forgive a lot too. I have enjoyed my 130 hours scampering around Night City, running almost everywhere because I like this giant colourful looming architecture. Having had my expectations calibrated, yeah, I'm fine with Cyberpunk just being fixed. I don't expect anything massively game-changing from them. Those have been held up by the need to, y'know, fix the game. As Alice Bee said, "Cyberpunk 2077's patches can't fix its biggest problems".ĬD Projekt Red still plan to release wee free 'DLC' packs like they did with The Witcher 3's new quests and outfits and bits. Nothing is game-changing, but some is game-fixing. Various memory management improvements (reducing the number of crashes).Fixed various issues related to clipping in NPCs' clothes.Fixed an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player's back.Fixed an issue where player could become unable to use weapons and consumables after getting out of Takemura's van in Down on the Street.Fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum.Reading the shard is now an optional objective. Fixed an issue where being unable to pick up the "Send a crew" shard in Cyberpsycho Sighting: Discount Doc could block progression.where the player was unable to lower 8ug8ear's body temperature. Fixed an issue in Gig: Getting Warmer.The hotfix 1.21 patch notes list 35 items for PC, including: For me on Steam, it was a 1.6GB download. ![]() The patch is out now for PC, consoles, and Stadia. This is a smaller update, focused on improving stability and fixing crashes as well as addressing some bugs which stopped certain quests from progressing. Following Cyberpunk 2077's huge patch 1.2 at the end of March, CD Projekt Red today followed-up with the hotfix patch 1.21.
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